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Xonotic music
Xonotic music






xonotic music xonotic music

There are multiple ways to have people end up on top of the balls but the easiest are of course the least fun to play against as electro deals much higher burst damage than any other weapon and requires the least aim as the balls have so big area of effect.Īs I think, one of the most powerful combination of weapons is Devast+Vortex.

xonotic music

I use this combo in tourneys, because it can hit at least 100-150 hp/armors. Devast's rocket easily can be controlled when you press and hold LMB, and if you hit, you can easily switch to Vortex, and hit again.Īlso, I prefer to use mortar and machinegun. MG is perfect when you near your opponent, and you have a good aim. Works like a shaft (lightning gun) from Quake, but distance when you can hit person is not fixed, and you can shot from any distance. Mortar is a good weapon to control places without any visuals - in default mode you can fine unexpectedly person who moving in some hidden from your view place, in secondary fire you can warn person that you are on control (same for Electro). It's direct hits is also like some boosts, and make enough damage.Ĭrylink can be used as reinforced shotgun, more powerful than basic. In Xonotic gaining speed is easy, as you get accelerated automatically by holding the jump button alongside the forward button, but turning around efficiently can take getting used to. Can be used as weapon "point blank" shots. When you're comfortable with that, you can incorporate Blaster Jumping into your movement. Has feature with rebound of shots from the walls (ricochet I think). It's secondary mode is also perfect for shooting on long distances.Īnother one interesting weapon is Hagar. Works like plasmagun from Quake, and has a lot of features for spamming places. But it uses rockets ammo, and using this a lot may expect you haven't enough ammo for devast/mortar. First you need to execute status or status 1 command. Secondary fire is more powerful than crylink in point blank distance, but it needs to be charged. You can do this on client or on server (in that case you will be able to see client IPs). Result will have no column with numbers prefixed with. Then you can use this number in different commands, like: vcall kick 2, rcon kickban 2, rcon kick 2 instead of players nick. My basic combination is Devast+Vortex+Machinegun, sometimes including Mortar. As pointed above, all weapons are good to use in different situations, in case of geometry of map, types of fire, prediction of movements, and amount of hp/armor. Basically, you can drop control using just Blasted (for example, on my map Bloody Run it's easy to drop another person's control of Mega Armor using blaster, when he flying to this place), and use it in a lot of different situations, not only for blaster-jumping or increasing movement speed (accelerate yourself). I hope you'll enjoy this game, and can be a part of this community.








Xonotic music